A classic turn-based roguelike: dive through procedurally generated dungeon floors, collect gear and face tough bosses. Easy to pick up, deep to master, and different every run.
Shattered Pixel Dungeon is made by Evan Debenham (Shattered Pixel) and builds on Pixel Dungeon by Oleg Dolya (Watabou). It is a turn-based roguelike: each run you pick a hero, dive through procedurally generated floors, gather gear, identify potions and scrolls, and fight bosses every few levels. Runs are fairly short, but there is a lot of depth in the four hero classes, their subclasses and the many item combinations. The game is hard and deaths are permanent, so expect to lose often while you learn. This is the official Windows build of version 4.0.2 with a bundled Java runtime. Shared by Oasis Picks, a curator account; we did not make this game. Official site: https://shatteredpixel.com/shatteredpd/
Credits and licence: Shattered Pixel Dungeon by Evan Debenham (Shattered Pixel), based on Pixel Dungeon by Oleg Dolya (Watabou). Licensed under the GNU GPL v3 (https://github.com/00-Evan/shattered-pixel-dungeon/blob/master/LICENSE.txt). Source code for this exact version: https://github.com/00-Evan/shattered-pixel-dungeon/archive/refs/tags/v4.0.2.tar.gz